Data structures are a staple in software engineering. Here are some important data structures every programmer should know.
1. Linked List:
Linked lists are one of the most basic data structures and often the starting point for students in most data structures courses. Linked lists are linear data structures that allow sequential data access.
Elements within the linked list are stored in individual nodes that are connected (linked) using pointers. You can think of a linked list as a chain of nodes connected to each other via different pointers.
2. Binary Tree
Binary trees are the most popular subset of the tree family data structure; elements in a binary tree are arranged in a hierarchy. Other types of trees include AVL, red-black, B trees, etc. Nodes of the binary tree contain the data element and two pointers to each child node.
Each parent node in a binary tree can have a maximum of two child nodes, and each child node, in turn, can be a parent to two nodes.
3. Hash Table
Hash tables or hash maps are a highly efficient data structure that stores data in an array format. Each data element is assigned a unique index value in a hash table, which allows for efficient searching and deletion.
The process of assigning or mapping keys in a hash map is called hashing. The more efficient the hash function, the better the efficiency of the hash table itself.
Each hash table stores data elements in a value-index pair.
Where value is the data to be stored, and index is the unique integer used for mapping the element into the table. Hash functions can be very complex or very simple, depending on the required efficiency of the hash table and how you will resolve collisions.
Collisions often arise when a hash function produces the same mapping for different elements; hash map collisions can be resolved in different ways, using open addressing or chaining.
Hash tables or hash maps have a variety of different applications, including cryptography. They are the first choice data structure when insertion or searching in constant O(1) time is required.
4. Stacks
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